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I am very interested in anything to do with ARM, as I would like to translate my current project into it and be able to run on Android etc...
I don't think my ARM-related projects, which will be of limited scope, would be of much use to your 3D game project. It is intended that the binary interpreter will run some 'old' 32-bit ARMv2 machine code binaries (no floating point instructions!). Similarly, the ARM-to-x86 translator will translate ARM assembler code into x86 assembler code. I can't say at the moment how good a job it will do. This is going to take a lot of research, of which I've currently done very little!