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Topic: Optical illusion (Read 2162 times) |
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David Williams
Developer
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meh

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Posts: 452
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Re: Optical illusion
« Reply #11 on: Aug 12th, 2014, 9:03pm » |
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on Aug 12th, 2014, 8:25pm, Richard Russell wrote:There is no challenge if you use a DLL - you simply move as much code into the DLL as is necessary to allow the remaining program to fit. |
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I was referring to only the graphics library, not game logic. 
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I like how clicking on the link sends you to Google instead (Alyce's doing, presumably).
Using LBB 2.53, the game translates and runs without complaint, except the window doesn't update. It's initially black (I can hear the sound effects), and it only updates after I've dragged the window around to force an update, but it still doesn't update automatically. I'm using Win7 / 64-bit.
Quote:| Presumably any DLL you build could equally well be called from other programming languages - including Liberty BASIC and C itself. You might find a more receptive audience elsewhere. |
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If I was concerned about having a receptive audience for my solitary, hobbyist coding activites, I'd be using Python, Java (which I'm learning), DarkBASIC, Raspberry Pi, etc. Huge communities.
David. --
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rtr
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Re: Optical illusion
« Reply #12 on: Aug 13th, 2014, 12:24am » |
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on Aug 12th, 2014, 9:03pm, David Williams wrote:| Using LBB 2.53, the game translates and runs without complaint, except the window doesn't update. |
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The program requires modification to be compatible with LBB (as many do). Run it in genuine Liberty BASIC if you want to try it.
Richard.
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