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Topic: First Game: help (Read 880 times) |
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donpost
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Re: First Game: help
« Reply #4 on: Jul 22nd, 2011, 4:43pm » |
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Thanks for the responses.
I had a copy of Exile (or should I say my father did, I'm only 27), and thinking back yes thats very impressive. The game was huge. Never really got anywhere on it as I was too young really.
I think I was most impressed by Elite which I also had. A 3D environment on the BBC was outstanding.
If I remember right both of those games came with a novella. You don't see that nowdays!
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David Williams
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meh

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Re: First Game: help
« Reply #5 on: Jul 23rd, 2011, 03:51am » |
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on Jul 22nd, 2011, 4:43pm, Guest-donpost wrote:Thanks for the responses.
I had a copy of Exile (or should I say my father did, I'm only 27), and thinking back yes thats very impressive. The game was huge. |
| I remember thinking it a near-miracle of BBC programming. I'd bet that many programming-minded BBC users puzzled for years over how Exile's huge map could've been squeezed into the available memory; of course, it turned out that the map was procedurally generated "on the fly" using some clever (and fast) essentially-random process. IIRC, co-author Peter Irving said, in an interview, that the map generator only occupied a few bytes of RAM.
on Jul 22nd, 2011, 4:43pm, Guest-donpost wrote:| I think I was most impressed by Elite which I also had. A 3D environment on the BBC was outstanding. |
| Yes, great game (I still play the emulated and enhanced BBC Master version from time to time), and we've been waiting some 14 years for Elite IV. Not holding my breath, though.
My first reaction upon loading Elite for the first time in 1987 (from tape cassette) was "Woah! That's a fast line-plotting routine!".
on Jul 22nd, 2011, 4:43pm, Guest-donpost wrote:| If I remember right both of those games came with a novella. You don't see that nowdays! |
| Maybe I'll pen a novella for SpaceRocks II.
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