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be prepared to wait several minutes (an assembly language implementation would return practically instant results).
If the interpreted code is taking "several minutes" I would expect an optimised assembler version to take perhaps a second or so. Obviously it's very variable depending on the actual operations being performed but typically BB4W might run a few hundred times more slowly than machine code. That's fast for a traditional interpreter!
- Your 'ship' now resides in centre of screen / window - You rotate the ship with the left and right arrow keys
David.
PS. You can cheat by pressing 'M' during the game and have the program find a correct orientation and projectile speed for you. Press 'D' (firmly) whilst this is happening to watch the process in action. Press Escape (firmly!) to cancel the search.